Rainbow Six Siege Resumes Connection After Cyber Attack

An unexpected break from Tom Clancy’s Rainbow Six Siege due to a hacking incident has come to an end, as Ubisoft announced that the shooter is back online. Players can now log into the game, although the in-game store remains unavailable.

Experts from Ubisoft rolled back the Rainbow Six Siege servers to a state prior to the breach, removing billions of in-game currency that hackers had added. In total, players temporarily received credits amounting to $339 trillion. It’s worth noting that as a result of the hackers’ actions, players also gained unrestricted access to all in-game items, including exclusive ones.

Following an initial quality check of the rolled-back version, Ubisoft began gradually allowing users back into R6S—the game was offline for about one and a half days. Early in the morning Moscow time, around 5 AM, the gate was fully reopened, allowing free access to the game. Players may still experience connection queues as the shooter’s services are being ramped up.

Ubisoft cautioned that after the server rollback, some players might experience changes to their inventory. This specifically pertains to individuals who logged into the game between December 27 at 1:49 PM Moscow time and December 29. “A small percentage of gamers may temporarily lose some of their items. We are actively working to resolve this issue, and the fix process could take up to two weeks,” the company explained.

The trading platform for Rainbow Six Siege will remain offline while the investigation is ongoing.

Indeed, changes have occurred. Some players report that their in-game currency balance has gone negative. Previously, Ubisoft clarified that they do not intend to ban anyone for using the credits that were unintentionally granted by the hackers.

The company did not share details about the incident or indicate whether the hackers gained access to any sensitive data during the attack on Ubisoft. However, there are rumors circulating online that two hacking groups targeted the company: one group focused on Rainbow Six Siege, while the other obtained internal materials from the studio. Some individuals even attempted to take advantage of the situation, but they have already been identified.