Atomfalls Remarkable Debut: Rebellions Success Paves the Way for a Sequel

The British studio **Rebellion** has achieved notable success with the recent release of their game, **Atomfall**. Since its launch on March 27, the project has **drawn in** over two million players.

One of the main contributors to **Atomfall**’s success was its inclusion in the Xbox Game Pass subscription on day one. CEO **Jason Kingsley** highlighted that the partnership with **Microsoft** provided a guaranteed revenue stream and significantly increased the game’s visibility among gamers.

Despite concerns that the availability of **Atomfall** through a subscription might reduce direct sales, **Kingsley** emphasized that Game Pass has helped to shine a spotlight on this new intellectual property and broadened its audience.

Given the success of **Atomfall**, **Rebellion** is considering the possibility of a sequel. However, **Kingsley** noted that this decision will depend on available resources, as the studio operates in the mid-budget game segment and lacks the funding for AAA-level projects.

To recap, **Atomfall** is a first-person survival action game set in an alternate version of 1960s Britain, devastated by a nuclear disaster. The setting is inspired by the real-life **Windscale** incident. The game received mixed reviews from critics, who praised **Atomfall** for its atmosphere, world-building, and British flair, while criticizing it for its lack of gameplay depth and overall mediocrity.

**Atomfall** is available for purchase on PC (via **Steam** and **Epic Games Store**), PlayStation, and Xbox, and it is also included in the Xbox Game Pass subscription. A Russian text translation is available.